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DOUBLE STOPS
This is the same game as Michigan, except that the 10 and 9 of hearts are added to the layout in the center of the table. In order to win the counters on the 10 and 9 of hearts, the same person must play both cards. This seldom happens, because sometimes the 2 cards are dealt to different players, and sometimes the cards are not reached. In such cases, the counters pile up so that they eventually make a rich haul for the player who wins them.
SPIN
This game is the same as Michigan except that the player who holds the Ace of diamonds is allowed to play it in order to stop one sequence and start another. For example, suppose somebody else has started Clubs and that the play has reached the 8 of clubs. You hold the 9 of clubs and the Ace of diamonds. You play both cards together, announcing "Spin" as you do so. This stops the run in clubs, and allows you to begin the play in some other suit. You may, if you wish, then play a pay card if you have one, or you may begin with a low card in some new suit.
The player who has the Ace of diamonds is allowed to play it and call "Spin" only at the time that he can make a normal play. In the example just given, for example, you would not be allowed to play the Ace of diamonds unless you could first make a normal play with your 9 of clubs.
Related terms include prepaid game cards and prepaid game card.
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